The only problem was it didn’t hold onto that spotlight for very long with the next generation of consoles starting to gain a foothold, a game like Bully just didn’t really stand a chance of maintaining that mainstream sense of attention for much longer and a handful of months after its release.
The game would take place at the Bullworth Academy and feature a fictitious set of characters and situations that word strikingly relatable when compared to games like God of War 2 or Grand Theft Auto 3.īecause of its ability to fill its niche so thoroughly and completely- and a whole host of other things – Bully would take off and do pretty well in terms of reviews and sales. And that is exactly what happened with Rockstar’s game Bully. While there was nothing really wrong with either approach it did create a vacuum that another game that perhaps didn’t take itself quite that seriously and didn’t deal with such overly mature topics could swoop in and grab everybody’s attention for at least a little while. And if they didn’t then they were incredibly linear action games that didn’t offer a lot in terms of choice and player agency.
But most of these games took themselves rather seriously and mostly dealt with shooting people and stealing cars.
Lots of great action games were out on our PS2s, GameCubes, and Xboxs.